HexSLayer is a territory control game where the player's goal is to take control of the entire map. You start as the green player. Each turn, each hex you control on the map gives you 1 gold and stores it in the local village. For 10 gold, you can click on a region you control and purchase a villager by dragging and dropping from the shop in the lower right hand corner. Villagers can only be placed in squares within, or adjacent to a consecutive region. Upgrade your villagers by dragging another villager on top of an existing villager. Villages upgrade into Wizards, Wizards to Swordsmen, and Swordsmen to Knights. Be careful, as upgrading your units increases the upkeep in the region. In order to attack a hex, or any adjacent square such as a village, you need to have a unit of 1 level higher. Wizards can kill villagers or villages, knights can kill wizards, etc. A villager cannot attack a square containing or protected by another villager. HexSLayer是一个领土的控制游戏，玩家的目标是把整个地图的控制权。 你开始为绿色球员。每一轮，你每操控在地图上的十六进制为您提供了1金，将其存储在本地的村庄。 10金，你可以点击你控制的区域，并通过拖动并从铺在右下角下探购买一个村民。村民只能内放置在正方形，或相邻的一个连续的区域中。 通过拖动另一位村民对现有村民的顶部升级你的村民。村庄升级到奇才，奇才以剑士，剑士和骑士来。要小心，因为升级你的单位增加了维护该地区。 为了攻击一个十六进制或任何相邻方如一个村庄，你需要有1级以上的单位。奇才可以杀死村民或村，骑士可以杀死精灵，等等。一个村民不能攻击包含一个正方形或由其他村民的保护。
1.0.10 Fixed grave placement, began adding local storage of settings as prep for tutorial. Fixed game to use native resolution for most devices. 1.0.13 New messages system, fixed double attack bug, fixed villager disappearance bug 1.0.15 game saves upon turn end. restored at startup. Menu can start new game. New indicators, still not centered on large screens. 1.0.19 Tutorial and player stats added.