Edit OpenGL ES shader programs on your Android device! A simple tool for developers that lets you edit OpenGL ES shaders directly on your Android device. Inspired by Inigo Quilez's ShaderToy, and includes some of his shaders: http://www.iquilezles.org/apps/shadertoy/ Requires Android 2.2 and OpenGL ES 2.0 hardware. Tested on Motorola Droid, Xoom, NVIDIA Tegra 2. Hardware keyboard recommended.
此版本中的新功能：Based on feedback from users: - now saves fragment *and* vertex shaders (with "_vs" suffix) - save filename defaults to last loaded or saved - added option to load texture image from disk or gallery