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Mental Arithmetic

Mental Arithmetic

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Mental Arithmetic 截图

Mental Arithmetic Mental Arithmetic Mental Arithmetic Mental Arithmetic Mental Arithmetic Mental Arithmetic

Mental Arithmetic 描述

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* Please read update info *
Mental arithmetic is a point income game of the types to face a CPU.
A point is hidden on a panel of 5x5. Using the number of a hint displayed by the lower left of the panel, I suppose a point and compete for taking more points.
It is a puzzle game common comparatively, but it is the characteristic of this game that you can customize a rule.
You can play a just right degree of difficulty by your customizing a rule.
* STORY *
There was the small inn which served as a bar in the foot of the mountain which lived monsters. It was a place of recreation and relaxation for venturers who lived by monster extermination. In addition, it was the nursery of the child of venturers. In the noise peculiar to such a bar, there was a game loved by any people regardless of age or sex.
It is this "Mental Arithmetic".
* How to play *
The point of a kind established in a rule on a panel of 5x5 is hidden.
"The number of the hint" is displayed depending on a rule by the lower left of the panel. This is a total value of each point of "the panels for the total" defined in a rule. You infer the point of each panel for the cause for this hint and open the panel.
You tap the panel to appoint the panel which you want to open. All players make the choice of the panel at the same time. You can obtain the point of the panel when it is only you who choose the panel.
They cannot obtain the point when you choose a panel same as somebody. In addition, they cannot choose that panel by the next turn. In addition, a point of that panel doubles.
The game is finished when the panel which all the members can open disappeared. Or even the case that the choice of the panel falls into an eternal pattern is finished.
After having performed the number of the games defined in a rule, the person with much sum total of the point becomes the victor.
* About Memo *
You can write a memo on a panel when you use the button of the "bomb" "pencil" which formed a line under a screen.
Please tap a panel after tapping the button of the memo which you want to draw to write a memo. Please tap the button of the left "finger" to choose a panel again after having written a memo.
* About Rule Setting *
You can access the setting window of the rule from "a setting button" displayed under a screen in the interval of the game, or pushing down a menu key.
* About Event Battle *
An event battle is a mini-game of the types that you challenge each character. This becomes the battle in a rule prepared for beforehand.
When you win an event battle, a new event battle is added. The event battle as the tutorial exists from the beginning. At first, please play in this, and, please learn an operation method and a rule.
By the event battle, it becomes all your defeat other than your victory and draw. For example, a CPU player except the opponent wins and is taken as your defeat even if your order was the top than the opponent. Please be careful.
* About Character *
Kerochi: He knows a lot about a rule, but is weak. He offers tutorial-like play to the beginner.
Pillow: He is very coward and, anyway, dislikes bombs.
Nico: An impertinent primary schoolchild. She basically stupid, but she cunning. She seems to have the older sister named the ICHIGO (=strawberry).
Chiko: She is a person proper comparatively who she infers a point for a hint, and aims at the victory. She has a slightly overbearing character. She is a daughter of the masters of the bars. She seems to have the cousin of the similar face.
Yashiro: She is a daughter of the neighboring Shinto shrine. She is called clairvoyance, and, for her, a panel seems to be totally transparent. However, she seems to be poor at a bomb for some reason.
* Q&A *
Q: What are an icon and the number forming a line under the face?
A: From the left... "icon indicating the total target panel of the number of the hint","the number of the games /max games","the hiding number of bomb and each point","an elapsed time".
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*请阅读更新信息*
心算是一个点收入,游戏的类型,面对CPU。
A点是隐藏在一个5x5的面板。使用数字面板的左下角显示一个提示,我想一个点,采取多点竞争。
这是一个较为常见的益智游戏,但这个游戏的特点是,你可以自定义规则。
你可以扮演一个恰到好处的难易程度,您的自定义规则。
*故事*
有小旅店住怪物的山脚下的一间酒吧担任。这是一个娱乐和放松的地方,谁住怪物灭绝的合营。此外,它是幼儿园的孩子合营。在酒吧特有的噪音,是一个游戏,任何人不论年龄或性别的喜爱。
正是这种“心算”。
*如何发挥*
在规则建立一种5x5的面板上的点是隐藏的。
“提示”显示,这取决于面板的左下方规则。这是一个总“的面板的总规则中定义的每个点的值。您可以推断出点这个提示的原因,每个面板打开面板。
您可以点选您要打开的面板,面板任命。在同一时间,所有玩家做出的选择面板。您可以取得面板时,它是只有你选择了面板的角度。
当您选择一个面板一样有人,他们无法获得点。此外,他们还不能选择该面板下一回合。另外,该面板的点的加倍。
游戏结束时,所有的成员可以打开面板消失。或什至面板选择落入一个永恒的图案的情况下被完成。
执行后的游戏规则中定义的数量,人多点总和成为胜利者。
*关于产品备注*
面板上的按钮,当您使用“炸弹”,“铅笔”,这就形成了线下一个屏幕,你可以写一个备忘录。
请点选面板后,点击按钮你想画的写一个备忘录备忘录。请轻按按钮选择面板左侧的“手指”后,再次写了一份备忘录。
*关于规则设置*
您可以访问规则设置窗口的“设置”按钮显示屏幕下的游戏的间隔,或倒推一个菜单键。
*关于事件战役*
事件的战斗是一个小游戏,你挑战的类型,每一个字符。这将成为战斗中的规则事先准备。
当你赢得一个事件战斗,战斗中添加一个新的事件。本教程的事件战斗从一开始就存在。起初,在此,请玩,请学习操作方法和规则。
通过事件的战斗,就变成所有的失败比胜利和平局。例如,CPU除了对手的球员胜被当作你的失败,即使您的订单比对手的顶部。请注意。
*关于字符*
Kerochi:他知道了很多关于规则,但较弱。他提供类似教程初学者发挥。
枕头:他很懦夫,反正,不喜欢的炸弹。
尼科:不恰当的小学生。她基本上是愚蠢的,但她的狡猾。她似乎有名为ICHIGO(草莓)的姐姐。
智行:她是一个比较适当的人谁,她推断出一个提示点,并针对胜利。她有一个稍微霸道的性格。她是一个酒吧的主人的女儿。她似乎有相似人脸的表弟。
八代:她是邻近的神社的女儿。她被称为千里眼,面板,对她来说似乎是完全透明的。然而,她似乎是穷人的炸弹出于某种原因。
* Q&A *
问:什么是一个图标和数量,形成线下脸?
答:从左边... “图标,表示总的目标面板的提示的数目”,“游戏/最大游戏数”,“隐藏的炸弹数量和每个点”,“所经过的时间”。

Mental Arithmetic 更新内容

An error report-related correction: Revised a case of the abnormal termination that there was of the report. Thank you for a report.

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Mental Arithmetic 信息

大小
627.77K
分类
全部游戏
TAG
更新
版本
1.0.3
要求
Android 2.2.x 以上
查看权限要求
来自
Google Play

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